[sova@ToshibaSys ~]$ '/home/sova/Apps/unknown-horizons/run_uh.py' 
Traceback (most recent call last):
  File "/home/sova/Apps/unknown-horizons/run_uh.py", line 380, in <module>
    main()
  File "/home/sova/Apps/unknown-horizons/run_uh.py", line 185, in main
    import horizons.main
  File "/home/sova/Apps/unknown-horizons/horizons/main.py", line 45, in <module>
    from horizons.gui import Gui
  File "/home/sova/Apps/unknown-horizons/horizons/gui/__init__.py", line 22, in <module>
    from gui import Gui
  File "/home/sova/Apps/unknown-horizons/horizons/gui/gui.py", line 36, in <module>
    from horizons.gui.modules.editorstartmenu import EditorStartMenu
  File "/home/sova/Apps/unknown-horizons/horizons/gui/modules/__init__.py", line 26, in <module>
    from singleplayermenu import SingleplayerMenu
  File "/home/sova/Apps/unknown-horizons/horizons/gui/modules/singleplayermenu.py", line 34, in <module>
    from horizons.world import load_raw_world  # FIXME placing this import at the end results in a cycle
  File "/home/sova/Apps/unknown-horizons/horizons/world/__init__.py", line 31, in <module>
    from horizons.world.island import Island
  File "/home/sova/Apps/unknown-horizons/horizons/world/island.py", line 34, in <module>
    from horizons.world.settlement import Settlement
  File "/home/sova/Apps/unknown-horizons/horizons/world/settlement.py", line 37, in <module>
    from horizons.world.resourcehandler import ResourceHandler
  File "/home/sova/Apps/unknown-horizons/horizons/world/resourcehandler.py", line 24, in <module>
    from horizons.gui.tabs import ProductionOverviewTab, InventoryTab
  File "/home/sova/Apps/unknown-horizons/horizons/gui/tabs/__init__.py", line 33, in <module>
    from shiptabs import ShipOverviewTab, FightingShipOverviewTab, \
  File "/home/sova/Apps/unknown-horizons/horizons/gui/tabs/shiptabs.py", line 29, in <module>
    from horizons.gui.widgets.routeconfig import RouteConfig
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/routeconfig.py", line 32, in <module>
    from horizons.gui.widgets.minimap import Minimap
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/minimap.py", line 38, in <module>
    class Minimap(object):
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/minimap.py", line 82, in Minimap
    _dummy_fife_point = fife.Point(0, 0) # use when you quickly need a temporary point
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 5372, in __init__
    self.this.append(this)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 5352, in <lambda>
    __getattr__ = lambda self, name: _swig_getattr(self, Point, name)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 74, in _swig_getattr
    return _swig_getattr_nondynamic(self, class_type, name, 0)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 69, in _swig_getattr_nondynamic
    return object.__getattr__(self, name)
AttributeError: type object 'object' has no attribute '__getattr__'
[sova@ToshibaSys ~]$ '/home/sova/Apps/unknown-horizons/run_uh.py' 
Traceback (most recent call last):
  File "/home/sova/Apps/unknown-horizons/run_uh.py", line 380, in <module>
    main()
  File "/home/sova/Apps/unknown-horizons/run_uh.py", line 185, in main
    import horizons.main
  File "/home/sova/Apps/unknown-horizons/horizons/main.py", line 45, in <module>
    from horizons.gui import Gui
  File "/home/sova/Apps/unknown-horizons/horizons/gui/__init__.py", line 22, in <module>
    from gui import Gui
  File "/home/sova/Apps/unknown-horizons/horizons/gui/gui.py", line 36, in <module>
    from horizons.gui.modules.editorstartmenu import EditorStartMenu
  File "/home/sova/Apps/unknown-horizons/horizons/gui/modules/__init__.py", line 26, in <module>
    from singleplayermenu import SingleplayerMenu
  File "/home/sova/Apps/unknown-horizons/horizons/gui/modules/singleplayermenu.py", line 34, in <module>
    from horizons.world import load_raw_world  # FIXME placing this import at the end results in a cycle
  File "/home/sova/Apps/unknown-horizons/horizons/world/__init__.py", line 31, in <module>
    from horizons.world.island import Island
  File "/home/sova/Apps/unknown-horizons/horizons/world/island.py", line 34, in <module>
    from horizons.world.settlement import Settlement
  File "/home/sova/Apps/unknown-horizons/horizons/world/settlement.py", line 37, in <module>
    from horizons.world.resourcehandler import ResourceHandler
  File "/home/sova/Apps/unknown-horizons/horizons/world/resourcehandler.py", line 24, in <module>
    from horizons.gui.tabs import ProductionOverviewTab, InventoryTab
  File "/home/sova/Apps/unknown-horizons/horizons/gui/tabs/__init__.py", line 33, in <module>
    from shiptabs import ShipOverviewTab, FightingShipOverviewTab, \
  File "/home/sova/Apps/unknown-horizons/horizons/gui/tabs/shiptabs.py", line 29, in <module>
    from horizons.gui.widgets.routeconfig import RouteConfig
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/routeconfig.py", line 32, in <module>
    from horizons.gui.widgets.minimap import Minimap
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/minimap.py", line 38, in <module>
    class Minimap(object):
  File "/home/sova/Apps/unknown-horizons/horizons/gui/widgets/minimap.py", line 82, in Minimap
    _dummy_fife_point = fife.Point(0, 0) # use when you quickly need a temporary point
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 5372, in __init__
    self.this.append(this)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 5352, in <lambda>
    __getattr__ = lambda self, name: _swig_getattr(self, Point, name)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 74, in _swig_getattr
    return _swig_getattr_nondynamic(self, class_type, name, 0)
  File "/usr/lib/python2.7/site-packages/fife/fife.py", line 69, in _swig_getattr_nondynamic
    return object.__getattr__(self, name)
AttributeError: type object 'object' has no attribute '__getattr__'